Add scratchpad and fix floating.
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@ -6,6 +6,7 @@ import qualified XMonad.StackSet as W
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-- Actions
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import XMonad.Actions.CycleWS (toggleWS')
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import XMonad.Actions.MouseResize
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import XMonad.Actions.SinkAll (sinkAll)
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-- Data
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import qualified Data.Map as M
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@ -98,6 +99,7 @@ myScratchPads = [ NS "terminal" spawnTerm findTerm manageTerm
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, NS "wiki" spawnWiki findWiki manageWiki
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, NS "notes" spawnNotes findNotes manageNotes
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, NS "profanity" spawnProfanity findProfanity manageProfanity
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, NS "godot" spawnGodot findGodot manageGodot
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]
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where
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spawnTerm = myTerminal ++ " --class scratchpad,scratchpad"
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@ -132,6 +134,14 @@ myScratchPads = [ NS "terminal" spawnTerm findTerm manageTerm
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w = 0.8
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t = 0.9 -h
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l = 0.9 -w
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spawnGodot = myTerminal ++ " --class godot,godot -e nvim --listen /tmp/godot.pipe"
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findGodot = className =? "godot"
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manageGodot = customFloating $ W.RationalRect l t w h
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where
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h = 0.8
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w = 0.8
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t = 0.9 -h
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l = 0.9 -w
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--Makes setting the spacingRaw simpler to write. The spacingRaw module adds a configurable amount of space around windows.
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@ -227,6 +237,7 @@ myKeys = \c -> mkKeymap c $
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, ("M-s w", namedScratchpadAction myScratchPads "wiki") -- Toggle scratchpad
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, ("M-s n", namedScratchpadAction myScratchPads "notes") -- Toggle scratchpad
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, ("M-s p", namedScratchpadAction myScratchPads "profanity") -- Toggle scratchpad
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, ("M-s g", namedScratchpadAction myScratchPads "godot") -- Toggle scratchpad
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, ("M-1", viewDesktop 0) -- Check workspace 1
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, ("M-2", viewDesktop 1) -- Check workspace 2
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, ("M-3", viewDesktop 2) -- Check workspace 3
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@ -254,6 +265,7 @@ myKeys = \c -> mkKeymap c $
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, ("M-C-7", shiftAndView 6) -- Send window and check workspace 7
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, ("M-C-8", shiftAndView 7) -- Send window and check workspace 8
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, ("M-C-9", shiftAndView 8) -- Send window and check workspace 9
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, ("M-f", sinkAll) -- Nuke solution for simplestFloat layout
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]
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where
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toggleFloat w = windows (\s -> if M.member w (W.floating s)
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